screeps-simple-api
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    Interface INukesData

    核弹数据

    interface INukesData {
        error?: string;
        nukes: {
            shard0: {
                _id: string;
                landTime: number;
                launchRoomName: string;
                room: string;
                type: string;
                x: number;
                y: number;
            }[];
            shard1: {
                _id: string;
                landTime: number;
                launchRoomName: string;
                room: string;
                type: string;
                x: number;
                y: number;
            }[];
            shard2: {
                _id: string;
                landTime: number;
                launchRoomName: string;
                room: string;
                type: string;
                x: number;
                y: number;
            }[];
            shard3: {
                _id: string;
                landTime: number;
                launchRoomName: string;
                room: string;
                type: string;
                x: number;
                y: number;
            }[];
        };
        ok?: number;
        [key: string]: unknown;
    }

    Hierarchy (View Summary)

    Indexable

    • [key: string]: unknown
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    Properties

    Properties

    error?: string
    nukes: {
        shard0: {
            _id: string;
            landTime: number;
            launchRoomName: string;
            room: string;
            type: string;
            x: number;
            y: number;
        }[];
        shard1: {
            _id: string;
            landTime: number;
            launchRoomName: string;
            room: string;
            type: string;
            x: number;
            y: number;
        }[];
        shard2: {
            _id: string;
            landTime: number;
            launchRoomName: string;
            room: string;
            type: string;
            x: number;
            y: number;
        }[];
        shard3: {
            _id: string;
            landTime: number;
            launchRoomName: string;
            room: string;
            type: string;
            x: number;
            y: number;
        }[];
    }
    ok?: number